I have two versions for this gametype, basic run-down of this idea is its you vs zombies (if there is any) vs other players, each killable thing (you, zombies, everyone else) has flags, i'll explain later.
Ver1: If its pvp and no zombies.
You and other players start with one flag, the object is to kill other players, obtain flags, then bring flags to the "turn in point" (will think of a name later) and to obtain their flags you must kill other players, no exceptions. Though when your killed you drop all of your flags. Once you respawn you re-start with one flag.
In the center of the map you have your capture point that you must run through for your flags to be turned in, and for you to get points. The more flags you have the more points you get.
Only problem will be jerks camping the "turn in point".
Ver2: Zombies are in the game.
Ver1 of ver 2: Same premise of above version with some minor changes.
This version would be team based and you work as a team to kill zombies, which drop flags, stronger zombies drop greater amount of flags. These stronger zombies will be on the farther reaches of the map, farther out you go the stronger they get, greater risk greater reward (harder to kill and they're stronger).
Ver2 of ver 2: Same premise of ver1 of ver2 though its a free for all all around (if that doesnt make sense say so and i'll explain).
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alright im done, yay or nay?