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2pac
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2pac


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PostSubject: Reload   Reload I_icon_minitimeMon Jul 05, 2010 11:45 am

Instead of a full 150 clip like Pawn tactics, I was think We should make a Reload for each weapon

Ex: 27/5

27 meaning number of bullets remaining in your clip

5 meaning how many clips you have left

Let me know what you think
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KeaTon
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 11:59 am

idk, I think for this type of game it would work..

/supports
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doctord00d
It's only rain.
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 12:14 pm

/supported

every game needs this. But, instead of 27/5, (remaining clip; clips) we should do like, 27/150, (remaining clip; remaining total ammo) Just to make it easier. Because, what if you're halfway throuhg a clip and you wanna reload? No one wants to waste 15 bullets. =[
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LambOfGod4218
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 12:38 pm

Though i agree with your idea i think this would be better to find out how much damage it takes to kill things then judge how much ammo per clip we should have from there.
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Chieffan
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 1:11 pm

LambOfGod4218 wrote:
Though i agree with your idea i think this would be better to find out how much damage it takes to kill things then judge how much ammo per clip we should have from there.

This..

I think we should have little bullet things like COD for the clip. Then the amount of bullets left next to it.

EX:

| | | | | | | | | | 180
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Bones44
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 2:21 pm

drdude17 wrote:
/supported

every game needs this. But, instead of 27/5, (remaining clip; clips) we should do like, 27/150, (remaining clip; remaining total ammo) Just to make it easier. Because, what if you're halfway throuhg a clip and you wanna reload? No one wants to waste 15 bullets. =[

LambOfGod4218 wrote:
Though i agree with your idea i think this would be better to find out how much damage it takes to kill things then judge how much ammo per clip we should have from there.

Both of these.

It's a pretty good idea, however.
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2pac
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 2:26 pm

drdude17 wrote:
/supported

every game needs this. But, instead of 27/5, (remaining clip; clips) we should do like, 27/150, (remaining clip; remaining total ammo) Just to make it easier. Because, what if you're halfway throuhg a clip and you wanna reload? No one wants to waste 15 bullets. =[

well people agreed that their will be medics giving health and ammo and it was just an example I put out
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DeadTime
Im secretly good
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 2:39 pm

drdude17 wrote:
/supported

every game needs this. But, instead of 27/5, (remaining clip; clips) we should do like, 27/150, (remaining clip; remaining total ammo) Just to make it easier. Because, what if you're halfway throuhg a clip and you wanna reload? No one wants to waste 15 bullets. =[

^This-I hate games with magz number-I always love go with full magz and not with number of bullets.
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Guest
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 2:54 pm

D:<
yes.
they should do this for assaults in PT
lol
I liki
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Red
Darkness In The Light
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PostSubject: Re: Reload   Reload I_icon_minitimeMon Jul 05, 2010 10:25 pm

yes i have always loved this idea
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L
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PostSubject: Re: Reload   Reload I_icon_minitimeTue Jul 06, 2010 12:57 am

Yes. And what drd said.

/supports
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tektek
That's what she said
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PostSubject: Re: Reload   Reload I_icon_minitimeTue Jul 06, 2010 1:00 am

Yeah man. This is a great idea. More realistic.

/supports
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Zachm
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PostSubject: Re: Reload   Reload I_icon_minitimeTue Jul 06, 2010 2:25 am

yeah good idea but i think it should be more like 27/150
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