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 [suggestion] Hunting Mode

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L
KeaTon
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LambOfGod4218
tektek
9 posters

Good Idea?
Yes
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Total Votes : 4
 

AuthorMessage
tektek
That's what she said
tektek


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PostSubject: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeTue Jul 06, 2010 11:21 am

Okay, so I thought about Alien Vs Predator, and this idea popped into my head.


There would be one hunter and say... 5 other people that were being hunted. The hunter would be selected at random out of the 6 people at the start. He or she would be equipped with a powerful rifle of some sort, 2 flash bangs, 4 frag grenades and a pistol. The 5 people being hunted would each have a knife. The map would have to be fairly big as well for this mode. The hunter would go around, basically tracking the other players and hunting them down, while setting up traps. The Traps would only be in certain spots. For example; the hunter would walk over a "Trap Set up Area" and have the option of setting up a trap. The Hunter can only set up 10 traps, which is 10 tiles in total. There would also be "mud" tiles that if stepped in, the player leaves footprints.

So basically the hunter has a large time limit and the game ends when either the time runs out or the hunter kills everyone. I forgot to mention, when a trap is set off by a player, the hunter is informed on his "radar". Some traps will keep a person trapped for some amount of time and others just deal out damage to the victim.

Discuss.
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LambOfGod4218
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LambOfGod4218


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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeTue Jul 06, 2010 3:21 pm

Would the hunter have more health or such if he's hunting, because if not then it'd be easy for 5 on 1, even with knives.
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Red
Darkness In The Light
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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeTue Jul 06, 2010 9:51 pm

love this idea :]
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KeaTon
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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeTue Jul 06, 2010 9:57 pm

I like it, not my favorite :/...

/supports
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L
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L


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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeTue Jul 06, 2010 11:41 pm

Yeah, I like this idea.

/supports
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007
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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeWed Jul 07, 2010 1:18 am

I would have to "like this idea". Probaly a good gameplay mode.
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SniperDELUXO
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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeWed Jul 07, 2010 9:41 am

lol it would be fun but knifes eehh prey should havelike a pistol too?
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HangOver
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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeThu Jul 08, 2010 1:01 am

so this i sorta like halos juggernaut?

/not support till i get answer
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tektek
That's what she said
tektek


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PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeThu Jul 08, 2010 1:30 am

Ponch wrote:
so this i sorta like halos juggernaut?

/not support till i get answer

I don't play halo that much, this means not even online.

I don't know, compare them?
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KidFrost
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[suggestion] Hunting Mode Empty
PostSubject: Re: [suggestion] Hunting Mode   [suggestion] Hunting Mode I_icon_minitimeThu Jul 08, 2010 2:02 am

This is similar to Lamb's Micheal Myers idea.
Ima have to say no because the hunter seems Awfully overpowered.
Why cant the victims set traps to?
Why does the hunter have traps, rifle, pistol, 4 gernades, 2 flashes, and a Rader.
Underlined the ones that are important(Rader should be optional)
/NotSupporting
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